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The last oricru review
The last oricru review












the last oricru review

(The ugliest life bar in the world was plastered over this nice boss arena) Enemies sometimes wield their melee weapons when they”re still three kilometres away from you, the AI is spectacularly dumb. The combat system is lousy: hits have no impact whatsoever, the animations are weak, the user interface, especially in boss fights, is embarrassingly ugly and the lock-on camera preferred to keep an eye on my enemies” feet during my playthrough. When sprinting, the camera sways like in a heavy earthquake, which quickly causes seasickness thanks to the forced 3rd-person perspective. The controls are more comfortable with the gamepad anyway, but sprinting is only done with the analogue stick permanently pressed down, there is no toggle. If you play with the keyboard, you cannot change the key assignment. (Super: The fuller the quest log, the smaller the UI text.) Above all, the story presentation suffers from its main character and the mood oscillates between depressingly gloomy and forcedly comical. But then be prepared for a few translation errors, missing descriptive texts and similar quirks. Such and similar sayings rain down in a qualitatively unsteady English voice-over with German subtitles, if you want them. There are also a few odd pop culture references and memes (Red Pill, Blue Pill). In any case, the seriousness of his desperate situation doesn”t come across that way. How does he react to this? “Holy shit, what a clusterfuck!” A person with no memory who is forced to fight to the death again and again. (Brazen: This guard came to work high and hovering half a metre above the ground)Įven in these first minutes of the game, various bad problems become apparent: Silver, your fixed protagonist, has a shrill, annoying voice and is so forcedly sarcastic and artificially funny that he is unbearable from the first moment. Why they don”t just take your belts and put them on their most powerful warriors, however, is not explained. They regularly fight to the death, because you and your cryo-buddies have special belts that bring you back to life after exitus.Īs it turns out a short time later, the Naboru are at war with several other aliens and factions and can make good use of well-trained, immortal fighters. You start the game as part of a tiny group of humans who have been awakened from cryogenic sleep and are now being trained in hand-to-hand combat in a temple by flat-nosed figures in medieval armour, the Naboru. Despite all the problems, I felt the love here from a development studio that was noticeably overwhelmed with this project. Behind all the many quirks and the sometimes very annoying design lies an interestingly told story with a few cool twists and turns and a game world that changes significantly as a result of your decisions, albeit often unintentionally and much more dramatically than you would hope.

the last oricru review the last oricru review

I played through it completely, biting the edge of my desk several times in frustration and despair.Īs ugly, jerky, unclean and simply stupid as it is in many places, The Last Oricru is not complete junk. The game comes from a 40 developer strong studio in the Czech Republic. The tech, the performance, the combat system, some story twists and very questionable design decisions, the list goes on and on. I never like to beat around the bush: The Last Oricru is the worst game I”ve reviewed so far this year. This action role-playing game is a technical disaster with some bizarre design decisions, even if there is a lot of love in it. Pathfinder: Wrath of the Righteous Tips.














The last oricru review